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STO Memory Alpha Crafting Guide Part Two
Posted:02/26/2010

If you need more about how to gain Star Trek Credits quickly, if you want to complete Star Trek Power Leveling easily, if the guide before is not enough for you, let’s continue.

Another item of interest that hard to believe the Cryptic team failed to include is *any* indication of when you've finally created enough items and are ready to move on to the next tier. I've searched high and low, and have yet to see anything that lets you know where you are in the grand scheme of your crafting career. The only way I've found to determine your standing so far is to go and see if the Tier II scientists (insert names) have a Store option available in their conversation choices.

You don't need to create a terribly large amount of items to move on from Tier I. Be aware that the value of what you create is more important than the quantity of items. In other words, you'll move on to Tier II sooner if you create Mark II Personal Shields rather than Large Hyposprays. It will take far less Shields, so be sure to save up your anomalies instead of blowing them on the small stuff.

Once you've unlocked Tier II, you now have three new areas to focus on. To have access to Commander Shann's tier III items, you'll need to work with Lt. Commander Anichent and complete an undisclosed amount of items. If you want to have access to Commander Jher Gwenn's tier III items, you'll need to work with Zara. To access the goodies locked away by Lt. Kirayoshi O’Brien, you’ll need to work with Ensign Marissa Roet. These later tiers are also all without any progress indication so good luck in keeping your sanity. At least the Tier II and their complementing Tier III scientists are right next to each other so you won't need to traipse across half the complex to find out whether or not you're worthy enough to continue on your crafting journey.

The majority of Star Trek Online is still proving to be fun, but I simply can’t say the same for the crafting system. I’m not a fan of systems that bog you down with endlessly repeating combine buttons, but something more interactive is called for in Star Trek Online. Sadly, I’d rather spend my time arguing with my ship’s engineer over how long it’s going to take to research an alien artifact the crew found than spend any more time in the current crafting portion of the game.

Now, the Memory Alpha Crafting Guide is end. If you have more questions about STO Credits and STO Power Leveling, contact us at any time you like. Cheap STO Credits in real stock!

Read STO Memory Alpha Crafting Guide Part One.

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